Edit your save file and set AttackedTradeship to false and PlayerFactionBounty to 0. I kinda want to try a legit run once but it would take ages to actually get to. Click the link to download. Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. Have a question about this project? Press J to jump to the feed. You can remove health conditions by editing the hediffs for injuries (i.e. Allegedly, you can turn off "bullet trails" in Mod Settings to fix this issue as well. Over 1000 mods have been tested and are now compatible, including CE, SOS2, and ZombieLand! Can refuel engines by connecting them to Rimefeller buildings. [RimWorld] SRTS/Save Our Ship 2 Compatibility Fix - YouTube Note: Incorrectly editing the save might can have unwanted consequences that might be irreversible if the original file is lost, up to and including the total loss of the save. Save Our Ship2.3MOD4RIMWORLD__bilibili All rights reserved. Scenarios are saved alongside worlds, so when you grow tired of living on a planet where every corpse explodes, you can pack up and leave, secure in the knowledge that it will be just as explodey when you decide to return. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! %USERPROFILE%\Appdata\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves, The Save files are stored in: ~/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/Saves/. Ship designs | Save Our Ship Wiki | Fandom Custom storytellers based of Randy will not spawn any attacks in space. From here, scroll down to find the part you wish to edit. JT drives require a manifold which can be looted off enemy ships or obtained by doing a quest which you get by scanning for anomalies. You need to. The entire previous world is compressed and stored, allowing you to revisit planets at your leisure. Copy link Save Our Ship for 1.4 : r/RimWorld - reddit.com You can find his portfolio at artstation.com/thain. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. Observe a planet tile with sensors or use a shuttle to land on a tile and settle it, then use your bridge to land your ship. @fuchsmichael93 -- SOS2.6 is the official designation. A toggleable setting in the DBH Mod Settings can be switched on, letting the powered hull and life support carry and refresh water. Contents [ Hide] Basic Guide to Derelict Ship Start Before You Start So You've Started Combat Once youve built a basic ship and launched it into orbit, it plays a number of roles: as a (relatively) safe place to store a small amount of loot/colonists, a resource sink as you expand it into a full-fledged space station, and most importantly a launch point for orbital quests and ship battles, and a quick way to reach any spot on the planet. Perhaps their descendants will even feel grateful enough to give you gifts. Randy spawns constant ship battles for some players. Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. Initial ship design only needs 1 reactor. I cannot launch shuttle from a planet tile to the ship map or anywhere else other than the enemy ship while in ship battle. Larger ships are harder to launch. Has anyone tried to plug save our ship 2 into the 1.4 build to see what breaks? This is the error i'm getting: I already did the research on this and posted it to the discord. This item will only be visible to you, admins, and anyone marked as a creator. Please let me know if something fails to transfer. Each and every instance of any type is stored as an individual with its own respective class. The requirements for launch are much simpler in SoS2 than in vanilla. Harmony Core Royalty (Optional) Ideology (Optional) HugsLib RimThreaded Save Our Ship v2.5 for RimWorld 1.3 is Out Now! - Patreon THE THUNDER HAS ENLIGHTENED ME! Valve Corporation. Conflicts with Salvaging, Disable ship parts in Mod Settings (besides shuttles). Steam Community :: Save Our Ship 2 :: Discussions I tried to move my ship again, it worked for a few seconds, than the screen went black again and only 4 colonist remain. Disable Compress Notifications to fix. Id advise you to make a hard save before each spaceflight, and please send me your error logs if something does go wrong. Why did the entire enemy ship turned into scrap? It is only visible to you. Please report issues on our tracker at https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. [www.patreon.com], You may join our discord here: https://discord.gg/GK7nqgu. Any storyteller forcing Raids at Player Home. Rimworld Mods Miscellaneous Save Our Ship Save Our Ship Endorsements 59 Unique DLs -- Total DLs -- Total views -- Version 0.171 Download: Manual 3 items Last updated 24 September 2017 7:12AM Original upload 20 September 2017 11:59PM Created by Kentington Uploaded by Kentington Virus scan Safe to use Tags for this mod Tag this mod Description To fix this issue simply edit the ship tile so the orbiting ship uses a different, valid tile in your save file. Dress in RimWorld style. You will see a list of
  • events
  • . Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant rim worlds! Rimworld - Save Our Ship 2 - Rimworld Discover the secrets of evolving your ships AI into a true archotech, and rule the Rim! The eye in the storm of modding never blinks. Most of those files are only a few kilobytes, but SOS comes pre-packed with 189 ships that count as enemies and event locations, the biggest of which were gigantic at 9MB before we found ways to optimize and compress that data down to just 714kb for the . The vast majority of the data in a save file is contained within the and sections. Already on GitHub? The machine gods only smile on the worthy. Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. I can not find some items in the build menu. Vanilla Weapons Expanded - Laser | Vanilla Weapons Expanded - Laser A Workshop Item for RimWorld By: Oskar Potocki With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. Keep in mind, our Discord contains multiple projects. If not, save again, reboot the entire game from the desktop, and continue. When the fools asks what it means, tell them to look to the sacred texts of the ones who came before, and offer sacrifices of our minds' dedication to the Blue Smoke. To be honest both mods are way to heavy and heavy I mean that they change the game mechanics in every aspect, also multiplayer still have a lot problems with mods like Androids mod ++. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. If they do not understand these words, send them here so the witches may pray over them and show them the way. Is there anything else that could have broken? Disable the "Disable orbital traders" option to fix. It is possible to change scenario parts when traveling to a new world, although some may be irrelevant. Clicking the red "X" to the right of the save's load button will delete the save, though the game will ask the player if they want to continue with their deletion every time an X is clicked. Well occasionally send you account related emails. Now load your game, and make sure your ground colony is working. It is the field where we all share an interconnectedness and an inter-relatedness. Example of removing the Toxic Fallout event from the game: open the save file with Wordpad, press Ctrl+F, or +F on macOS and search for 'toxicfallout'. SoS2 handles planet-hopping differently than its predecessor. If you disabled automatic home zone expansion you will have to manually set it once you reach orbit. When departing a world, you can transfer ownership of your colony to an allied faction, and if you decide to return it may have become a thriving settlement of that faction. For you or your loved ones! Unknown severity, only a couple reports. Pathfinding to avoid sparkweed zones interferes with pathfinding to avoid vacuum. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Please keep RimWorld & SOS talk in the #Save-Our-Ship channel. GitHub - cseelhoff/RimThreaded: RimThreaded is a RimWorld mod designed This page was last edited on 22 October 2022, at 08:55. I'd prefer it if you guys could work on finding the conflicts on your own. RimWorld - Derelict Ship Start: Basics (Save Our Ship 2) April 30, 2021 0 Basic, step-by-step SOS2 guide for the derelict ship start. All rights reserved. Building your ship on floors and geysers will take them with you to space. Save Our Ship 2 - Skymods Please see the. Thanks also to Sarg, who created new sprites for the space insects. Change the number to '0' between
  • which is in the same position in the list as 'ToxicFallout' was in the previous list (bottom one for me). "Custom pathfinding" needs to be disabled in order to work properly with SOS2. Special thanks to K[ludeon.com], who helped thread our space renderer, Karrim for work on the vacuum pathfinding code, Saakra for helping fix issues with world switching, and to Revolus, who wrote a faster version of RimWorlds code for detecting attached ship parts. Create an account to follow your favorite communities and start taking part in conversations. The game can be saved in two ways: the player saving a game manually, or the game saving automatically - being an autosave. This is a giant brick of information. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! The text was updated successfully, but these errors were encountered: Successfully merging a pull request may close this issue. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. If youd like your mods armor to count as EVA gear, simply add "EVA" to its apparel tags, and make sure it occupies the "Overhead" or "Shell" armor layers (for helmets and suits, respectively). This article was written with a translator. Any mod that changes Vanilla ship parts or ship part behavior will not work with SoS 2! Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! There you can select which ship you want to land. Old revisions of this mod are available below. Some saved games with 700+ pawns went from 1-2TPS to 20-40TPS -Major mod compatibility improvements. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Take responsibility, because it could take days for me trying to replicate it, which robs us of time on bugs we know for a fact are vanilla in SOS. Islands (the other biomes core and sub-mods are fine). This site lists know issues with other mods. In vanilla RimWorld, the ship's only purpose is to serve as an expensive win condition. Getting a note about how the FAQ/Wikia helped, is rare. RimWorld BaseMay 3, 2022ModsLeave a Comment, Author of the Save Our Ship Simplified Mod: hoop. You can then start a new game using this ship to continue your colonists' stories on another world! This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. For example, if you place a rim on a bridge in battle, the ship's attack or missile strike rate increases in proportion to the rim's shooting skills, or the ship's avoidance rate increases in proportion to the rim's other skills. To edit a geyser: open the save file with Wordpad/Notepad, press Ctrl+F, or +F on macOS and search for 'geyser'. Thanks also to Sarg, who created new sprites for the space insects. privacy statement. If you like this project, https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. Espaol - Latinoamrica (Spanish - Latin America), https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0, https://github.com/SonicTHI/SaveOurShip2Experimental. When saving the game manually, the player can choose a custom name for the save. to your account. Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. A basic ship needs only a bridge, sensors, a shuttle bay, and chemfuel engines to be launched into orbit. You have probably reached to the point where a colony got boring. On the google sheet for multiplayer-compatibility, it doesnt give any reasons why it doesnt work correctly and I couldnt find out why either on the steam thread for either mod. You can find his excellent add-on "Alpha Ships" here. Causes an endless stream of projectiles. Save Our Ship2MODRIMWORLD__bilibili The fanmade wiki also tracks compatibility issues users have encountered with other mods here. Will cause all buttons to be off by one gizmo (launch will be select all in group.) Going to Space is a Bad Idea - Save Our Ship: RimWorld 333,928 views Feb 7, 2020 Boy recording this took ages. Also delete all other parts like start with. Edit your save file and set AttackedTradeship to false. Steam Workshop::Save Our Ship 2 - Steam Community If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. FAQ | Save Our Ship Wiki | Fandom Use a shuttle to board the enemy ship, fight your way to the bridge and hack it. Just like in vanilla RW: use zones or forbid doors to prevent this. Some screen flickering and log spam occurs when moving the camera around on a pocket dimension map contained inside a space map. All trademarks are property of their respective owners in the US and other countries. For brevity's sake, only the opening tag is shown and closing tags are omitted with the exception of . With this mod, any ship you launch is saved to a file. You can read the details on each or just use the listing of headers as a rough guide, stuff in italics . Archolife plants and animals are by Oskar Potocki the man, the myth, the legend.Additional coding and maintenance by SonicTHI. Going to Space is a Bad Idea - Save Our Ship: RimWorld Nevertheless, I cant plan for every contingency. Valve Corporation. If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. This mod is compatible with existing saves, it does not require you to start a new game. Rather than needing to start a new game, once youve built a Johnson-Tanaka drive youll be able to jump between worlds at the touch of a button. In turn, within each colony, the section stores items, chunks, filth, plants, buildings and pawns. It will now never occur again. Saves any ship you launch to a file. For more details, especially regarding the mechanics of ship combat, check out our wiki. To be honest both mods are way to . You can set those time constraints on the RT configuration. It can be used to do various things such as adding or remove currently active events, pawn traits and passions, and modifying skills and statistics. It is highly recommended that you make a copy of your save file before editing it or save the new one as a different save file. RimworldSave Our Ship #8 You will find:
  • some text regarding the Toxic Fallout
  • . Linux users may need this Harmony fix if the game crashes on startup. This can be used for a range of ways, from small modifications to existing pawns, recreating specific characters, or simply creating godlike pawns. Archolife plants and animals are by Oskar Potocki the man, the myth, the legend. This item will only be visible to you, admins, and anyone marked as a creator. The class attribute should be familiar to those who know HTML. With the Change Dresser Mod you can modify your pawns appearance in-game! The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. Every effort has been made to ensure compatibility with other mods. To the very left of each save's "load" button, three pieces of information are stored: the corresponding date, time and version. To land a ship choose a scenario, Scenario editor, edit mode, add part and click land ship. Seems to be harmless. Issue is related to issue #639 [Save Our Ship 2] SOS2 Ship Generation Issues however discord user Simonlagun found a way to reproduce the bug in vanilla rimworld. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You need to sign in or create an account to do that. Every effort has been made to ensure compatibility with other mods. The fanmade wiki also tracks compatibility issues users have encountered with other mods here[sosv2.fandom.com]. (RimHUD might hide this, or too many open letters cause it to be hidden. Once there, you can expand it to your hearts content. This item will only be visible in searches to you, your friends, and admins. Otherwise rotate the parts manually by the left and right rotate buttons. Space start map is not removed when no pawns are present. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! Some enemy ships spawn with cargo in bottom left corner. Save Our Ship for 1.4 : r/RimWorld. Copyright 2023 Robin Scott. Some methods in SoS2 require so much computational time that threads will abort due to anti-deadlock time constraints. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant rim worlds! Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Save Our Ship 2 -- Ship Combat Update [Release Trailer] 34,117 views Premiered May 20, 2020 1.2K Dislike Share Save RadianHelixMedia 4.62K subscribers A mod for RimWorld by Ludeon. Save file for Mac using EasyFind reveal in Finder. Put all of your pawns in space suits when in space. Scenarios are saved alongside worlds, so when you grow tired of living on a planet where every corpse explodes, you can pack up and leave, secure in the knowledge that it will be just as explodey when you decide to return. Keep going down until you find the pawn save location, which will have three lines: one for last name, one for nickname, and one for first name. I really liked this mode, so I used version 1.3 to play. Save editing can be a useful way to tweak the current game state. This item will only be visible in searches to you, your friends, and admins. Within the section, each colony is stored as a list item
  • if multiple colonies were present at any point during the save. Suitable for medium-new players and people who have never touched the SOS2 mod before. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Edit your save file and set ShouldSalvageEnemyShip, ShouldSkipSalvagingEnemyShip, CanSalvageEnemyShip to false. https://github.com/IK3Holy/Misc/blob/main/Player%20(2).log, https://gist.github.com/be9461ce2ab822da3edd0ac268e94c6c. Steam Community :: Save Our Ship 2 :: Discussions Remove Path Avoid. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Gameplay | Save Our Ship 2 | This mod serves as a comprehensive overhaul of spaceflight. This item requires all of the following other items. SoS2 handles planet-hopping differently than its predecessor. With theSave Our Ship Modany ship you launch is saved to a file. Its better to build a small ship then expand it in space. Powered by - Designed with theHueman theme, If you liked this item, please rate it up on. Overwrites how traders work, replacing all trader events with the arrival of a trading shuttle. So you would have this. Each section is book-ended by an opening tag and closing tag respectively. Save Our Ship Simplified Mod - RimWorld Base Save files are the files that store a player's progress in RimWorld. BUP@-Ryusa RIMWORLDMODSave Our Ship2.3Riding Out Remix (Non-breathable Mix) MOD 1.Save Our Ship 2 - & MOD 2.Save Our Ship 2.3 Kentington Thaiauxn MOD STEAM ~ TA 8636 09:36 The eye in the storm of modding never blinks. Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain?if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'rimworldbase_com-banner-1','ezslot_10',114,'0','0'])};__ez_fad_position('div-gpt-ad-rimworldbase_com-banner-1-0'); Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. You can find his portfolio at https://www.artstation.com/thain. Compatibility Issues With Other Mods - Save Our Ship Wiki Obviously this would require extensive work. Ships dont have insides so if you want that check out Save Our Ship 2! IdeologySave Our Ship 2modmod changing up my comment to explain it better, my shuttle when i launched it to the asteroid from my ship was unable to get back no matter how much fuel i had or where i moved it. Save files are the files that store a player's progress in RimWorld. "Save Our Ship 2" Root level exception (Ship combat is broken) To see your save games with Finder, open a new shell and enter: open "~/Library/Application Support/RimWorld/Saves/" Load Order Management | Outpost 21 Wiki | Fandom Below that list is a list of
  • numbers
  • . Thanks to Saakra for the hard work! Code and concept by Kentington.Artwork by Thain. Conflicts with ship weapons. I am the dev on this mod but I have worked on skyrim mods. Download Version: 1.4 Available on the Steam Workshop Direct Download Alert! Reload or use the dev tool to remove the map. Some advanced items need the Archotech Spore. It seems like the graphical aspects should be intact, it would just be some xml relatioships that would need to be remapped. The requirements for launch are much simpler in SoS2 than in vanilla. The best Rimworld mods | PCGamesN Then it generates terrain "under" the ship impervious to damage. If you have a related Youtube channel, enter the URL. 1 General incompatibility 2 Mods with unknown compatibility 3 Incompatible mods 4 Mods with partial compatibility 5 Supported mods 6 The True Bugs Are Within Us! Instead, the geyser can be manually deleted from the save file.
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